![]() Not sure if either 8 or 8.1 version of ddraw.dll will fit for W10 (if you're using it), but give it a try (or try to look up Windows 10 ddraw fps fix) ![]() Try first some more standard fullscreen resolution (1024x768) and see if it works. Grab ddraw from zip-file in this folder and toss it into Half-Life Folder. Starting from Windows 8, MS has changed (and screwed up) DirectDraw emulation, which in most cases causes massive reduction of framerate or, in this case, total crash when in fullscreen. I'm going to get killed for saying that, but all things considered, better go playing Black Mesa (at least when it's finished)Īlso I don't know if it is valve's fault or newer versions of windows, but software renderer in fullscreen just doesn't work anymore.Ok, that one was easy to pin point. g-r-e-a-t.īut to be honest, Half-Life is old now. Oh and also, since a certain nvidia driver, transparency supersampling is broken and produces weird blurring artifacts on textures now. Unfortunately I guess the best way to play vanilla Half-Life is to get an hand on the physical Half-Life antology, which still had all the sound effects, high quality music, and all the renderers with all their features. Since the multiplatform update (which removed D3D and made the game available on Linux and MacOS) we lost a lot of things, the sound and music quality has been massively downgraded and are now forced to 11KHz for sounds and not much more for music, removing other surround effects and else,Īnd especially, we lost a BIG thing graphics wise in OpenGL, that was present before in OpenGL (wtf valve), and that's gl_overbright, the console command still exists but setting it to 1 does nothing anymore now, it gave a MUCH BETTER lighting quality, now the quality of the lighting feels dull and washed out, even the software renderer has better contrast in lighting now !Īlso I don't know if it is valve's fault or newer versions of windows, but software renderer in fullscreen just doesn't work anymore. PLAYER MODELS are HD and improved with more detail.No you did right to bump this thread, because in the meantime I discovered a lot of very interesting things, ![]() HIGHLY OPTIMIZED GORE is enabled (To vastly use the 4k blood) PULL UP ANIMATIONS for all HL2 weapons and SWEPS. HL2/CS:S WORLDMODELS are HD and improved with detail. SPRINTING ANIMATION FOR DEFAULT HL2 WEAPONS are added.īULLET SHELLS are improved and HD with more detail.ĮNTITYS are imrpoved and now HD with more detail. IMMERSIVE AND DYNAMIC FIRSTPERSON EFFECTS are added. HIGH POLY MODLELS replace the old npc models. SOUNDS are clear and have great quality now.įIRSTPERSON is improved with viewbobbing and body view.īULLET HOLES are HD,detailed and improved.ĪIMING WITH HL2 DEFAULT WEAPONS is added.įLASHLIGHT TEXTURE is improved and has more detail. TEXTURES on maps with HL2/CS:S are Improved with detail and higher quality.ĬS:S WEAPONS are REMODELS that are HD with a bunch of detail. (EXPENSIVE, especially with mods that move the sun in real-time.)ĭYNAMIC CLOUDS that add clouds that move to the sky-box. This mod pack will make Garry's Mod look crisp, HD, realistic, and beautiful, from the simplest things such as errors and birds, to the biggest thing such as props and world textures.ĭYNAMIC LIGHTING that can imitate to that of ray-tracing when combined with mods that move the position of the sun in real-time such as Atmos. WARNING: If you max everything out expect MASSIVE FPS drops, even with 2 NVIDIA Geforce GTX 970s this mod pack on maximum settings drops my fps DRASTICALLY! ![]() Steam won't permit me to upload on the video section, but here's the game-play (New Video Arriving) Yes, the picture is from actual gameplay with this mod pack.
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